1. To register for this tournament, click on the REGISTER button in the banner above.
2. Once you click register, if you have not updated your profile you will be directed to do so.
3. Once your profile is completed, which includes mandatory fields such as platform Gamertag/ID, you will get a successfully registered message and will be re-directed to the tournament details page where you can read up on participation guidelines and rules, view participant list etc.
4. Tournaments have limited spaces. If you register after all slots are filled up, you will be placed on a waiting list and updated in case of any dropouts.
5. This tournament is only open for students in the UAE region, the winner of the tournament will have to submit their student id as a form of proof to be awarded with the prizes.
On the tournament details page you can click on the schedule tab to view:
Your first match scheduled time.
Your opponent GG ID.
Your opponents Rocket ID.
The tournament schedule will only be live 24 hours before the actual tournament start time.
All times are as per United Arab Emirates (GMT+4) time.
On the day of the tournament, participants must log in a minimum of 15 minutes before their scheduled match time.
1. Prior to your match, you have to log in to the website through your registered account and visit the tournament schedule page.
2. On this page, you can access your opponent’s Rocket ID details.
3. The first participant to log in to Playstation should invite their opponent and create a match as per given tournament rules. (Please refer to the Rules section if you haven’t already)
4. Once the match has been played, the winner has to take a screenshot of the results page with the score.
5. Once the match has been played, the winner is to validate the match by submitting the scores and uploading a picture of the scores as proof.
6. Once the winner has completed the upload, he/she has to click on the validate button and wait for it to be validated.
7. In case of a dispute, the opponent must provide evidence of the same by emailing within 5 minutes of any issue faced and contact support on +971 52 528 3906.
8. Once your win has been validated, the validating status will change and the confirmed results for the match will be displayed in the schedule and the winner will be moved to the next round. Gold tabs will further display the winner of each match.
9. In case the winner forgets to take a screenshot of the final score, he/she can still input scores after clicking on the validate button. However, if their opponent disputes the result, the win will go to the opponent as the winner failed to provide proof of result.
10. A participant will be considered a no show if they have not logged in and accepted the invite from their participant up to 15 minutes after the scheduled match time. In case of a no show, the participant that has logged in should report the no show using the VALIDATE button in the schedule section(ONLY AFTER 15 MINS). The participant needs to send a screenshot of the unaccepted invite to join match and tick the no show box on the validate window.
Points earned per round
Round 1 50 points (No points for no shows)
Round 2 25 points
Round 3 25 points
Plus 100 points for every successive round. The number of rounds being dependent on the number of participants in the tournament. In addition all participants earn points equivalent to number of participants in the tournament.

Results of each match can be viewed on the schedule page and the winners will be featured on the standings page.

Participants must provide accurate platform Gamertag/ID on their profile page. The same Gamertag/ID must be used during the entire tournament. If a participant’s Gamertag/ID is incorrect and the opponent is not able to find him/her, the opponent is automatically the winner for that match..
Matches are to be validated latest by 15 minutes prior to the next round.
Winner must report the match results within 10 minutes of its completion.
In case of disconnection or low latency during a match, or the voluntary departure of a player or team, the match ends there and the end result will be accepted by, as per the score result uploaded for validation.
Platform : PS4 & XBOX
Game Mode : Soccar
Region : Middle East
Bots : No Bots
Mutator settings : Custom
Match length : 5 minutes
Overtime : Unlimited
Series length : 3 Games
Game speed : Default
Ball type : Default
Ball size : Default
Boost Amount : Default
Boost strength : 1X
Game Format : 1v1
Arena : DFH Stadium
Server : Asia-East
Team settings : Disabled
Max Score : Unlimited
Ball max speed : Default
Ball Physics : Default
Ball Bounciness : Default
Rumble : None
Gravity : Default
Respawn Time : 3 Seconds
Joinable : Party Only
Demolish : Default
Prize #1
Insomnia Online Student Championship - Rocket League

All date time are according to Asia/Calcutta (GMT+05:30)

Rocket League

Rocket League

Registration starts
Registration ends

Tournament starts
Tournament ends

Insomnia Online Student Championship - Rocket League